Suggestions for Next Map if you're taking them.

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Suggestions for Next Map if you're taking them.

Post  ZRAINH on Sun Mar 10, 2013 9:12 pm

I have a few suggestions for next map which hopefully you'll take into consideration.

1. Smaller map. Maybe an 8,000 block radius, making raiding actually possible.
2. Dynmap. This also helps with raids and shows where factions are and that sort.
3. disable tnt, wither, and fire charge raiding. This encourages players to build nice big bases, causing them to play more and be more active
4. Extend Warzone. Too many times have i fought someone and they have ran into their spawn base.
5. Disable pearls only in SafeZone and add a cooldown on them. Without pearls in enemy territory and and warzone it is almost impossible to track down people. Also the cooldown helps limit people just spamming pearls to get away.
6. Disable/Limit Enchants. This will create less grind for players, adding more pvp action and skill based pvp.
7. If you keep vanilla enchants add an exp multiplier so players get their level 30 faster, adding more pvp because grinding time is shorter.

Feel free to add anything to this list you guys would want, and tell me what you think about it cause i am interested.

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Re: Suggestions for Next Map if you're taking them.

Post  lonerx4 on Sun Mar 10, 2013 9:21 pm

I really like all these idea. I hope they are all added.
Also another suggestion.
"Disable god apples" -Zrainh20
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Re: Suggestions for Next Map if you're taking them.

Post  ZRAINH on Sun Mar 10, 2013 9:35 pm

Or God Opple cool down. Like you can only use one every three minutes.

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Re: Suggestions for Next Map if you're taking them.

Post  Matt on Wed Mar 13, 2013 3:11 am

You said to make it easier to raid, but making it easier to raid without TNT etc will not be easier...
You shouldn't disable the wither because people may want to get the beacon.
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Re: Suggestions for Next Map if you're taking them.

Post  ZRAINH on Wed Mar 13, 2013 5:37 pm

when i say wither i mean wither raiding. also the way the map is now with tnt people can only make little shit obby boxes. disabling tnt would encourage bigger bases, attracting more players to the server and making players have a reason to play besides pvp.

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Re: Suggestions for Next Map if you're taking them.

Post  Matt on Wed Mar 13, 2013 5:46 pm

naa you can't have a raiding server with no tnt, either
a) make obsidion tntable,
b) make tnt disbaled
c) open chests and doors in enemy territory.
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Re: Suggestions for Next Map if you're taking them.

Post  ZRAINH on Wed Mar 13, 2013 8:38 pm

You actually can if you make the map smaller and use dynmap.

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Re: Suggestions for Next Map if you're taking them.

Post  ZRAINH on Wed Mar 13, 2013 8:39 pm

also I'm confused? Weren't you opposed to tnt disabled but tyet you put it as b?

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Disable TNT

Post  bpthom on Wed Mar 13, 2013 9:32 pm

The logical standpoint here is that without TNT, bases will be better built and look cool. Therefore, it will encourage more players to invest time building a base because there is no fear that it will all be blown up.

But, without TNT, raiding will become much harder... Therefore I propose that players should be allowed to open chests in enemy territory. But only chests, not doors, hatches, the player shouldn't even be able use redstone (levers, buttons, etc.)

TL;DR Disabling TNT will bring more players to the server, resulting in increased revenue for the server. But this will only work if you allow players to open chests in enemy territory.

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